At Schell Games I worked as an Environment Artist for the tablet-based adventure game, "The World of Lexica"
My responsibilities including modeling and texturing a variety of environmental props and set pieces for two different levels. I also set up a series of kit-bashed textures for modular usability.
I created this wood texture kit to be a fully modular set for a variety of assets ranging from floors and walls to being used for set pieces like doorways